Client's office
History, status, files, payments and redo in one place.
Products · AYSiTE automation
We design the product around the repeated action of the client: order, sign up, check the status, use a bonus or receive a message.
The result
Convenient own channel of interaction with the client and less dependence on third-party platforms.
Examples
History, status, files, payments and redo in one place.
Catalog, cart, address, payment and order status.
Mobile access to tasks, applications or field work.
How we work
How do we bring the application from hypothesis to release in stores
We honestly count: a site, a PWA or an application.
One main user path instead of "all at once".
Backend, API, data and integrations.
Screens, states, offline, push and device functions.
Different devices, weak internet, permissions.
Publishing, analytics and subsequent versions by data.
FAQ
What is usually asked before starting: mobile applications.
No. For many tasks, it is faster and cheaper to start with a PWA or Telegram Mini App.
Yes. We define the key scenario, launch the MVP and develop the product based on usage.
You can start without a technical task
Reviews
★★★★★
Cheers, honest feedback for potential customers. I have worked with many people, but no one had such communication as here (requests were processed very quickly, creative ideas, speed, quick solutions to problems, everything at the highest level) If you are choosing people to create a website or something similar, you are in the right place. I wish you development and prosperity.
RomanCleaning company Goldi Clean
★★★★★
We are sincerely satisfied with all the work done and communication. All our wishes regarding the site were fulfilled and everything was said. Thank you🩷
DianaNEC "Harmony"
★★★★★
Thank you, I am very satisfied.
SvetlanaBeauty studio of Svitlana Mazur
A mobile application makes sense when a customer returns regularly: loyalty program, record, delivery, subscription, personal account, internal tool for the team.
If the interaction is one-time, the application often loses to a fast responsive site - it needs to be installed, and this loses most people on the first step. So we start with an honest comparison: site, PWA or app.
And only when the application really wins - we discuss whether it is native or cross-platform, and how much each option costs in development and support.
When push notifications are needed as a working channel; when there are regular repeated actions — recording, ordering, bonuses; when work is important without a stable Internet; when device capabilities are needed — camera, geolocation, biometrics; when the application itself is a product.
A special case is internal applications for employees in the field: craftsmen, couriers, installers. There, installation is not a problem, but offline and speed are critical.
Cross-platform development gives you one code on iOS and Android — it's faster and cheaper, and it's sufficient for most business applications.
Native is needed when there are high performance requirements, complex animations, deep work with system capabilities, or a separate product strategy for one platform. We explain the difference in cost, terms, support and limitations before launch, not after.
Analytics and user scenarios, architecture and backend, screen and state design, development, integrations with CRM, payments and analytics, cross-device testing, preparation for publication in app stores and post-release support.
Separately, we plan states that are usually forgotten: blank screen, network error, permission denied, re-entry. It is they who form the feeling of "made with high quality".
The App Store and Google Play have their own content requirements, privacy, permission descriptions, and data policies. Some of the rejections at the first publication are not caused by the code, but by improperly designed materials.
We prepare the build, descriptions, screenshots and privacy policy and follow up with corrections to comments if they arise.
The application needs regular support: updates to new versions of systems, bug fixes, analysis of failures, development of functions.
Plus product analytics—registrations, key actions, funnels—so that future releases are planned based on data, not the team's assumptions about what users want.
The first version should cover one main scenario and test the hypothesis: will people use it. It is cheaper, faster and provides real data for development.
Full functionality in the first release almost always means a long launch and half the unused screens that have already been paid for.